I tried both RGB and LAB, and I prefer the result in RGB. The curves are different and are the result of a bit of trial and error but I couldn't seem to find something that was better.
Richard
Richard Week 2 Ex 1 Merry go round
-
- Posts: 4927
- Joined: Fri Sep 20, 2013 8:29 pm
Richard,
Your LAb curve has a very bad flat spot in it that is causing the muddy appearance in the tonal range. Shot1
You can get much more out of this image if you do not try to force the tones too much. Once you have opened the shadows place your mouse on the horses neck and look at the curve line. Use the worm on the line to help you find the place you need to pull the curve back to bring out the shape of the horses neck. Shot2
The RGB suffers from the same issue..the flat spot is a bad thing in the master or L channels...
Greg
Your LAb curve has a very bad flat spot in it that is causing the muddy appearance in the tonal range. Shot1
You can get much more out of this image if you do not try to force the tones too much. Once you have opened the shadows place your mouse on the horses neck and look at the curve line. Use the worm on the line to help you find the place you need to pull the curve back to bring out the shape of the horses neck. Shot2
The RGB suffers from the same issue..the flat spot is a bad thing in the master or L channels...
Greg
- Attachments
-
- screenshot003-jpg-10 (92.47 KiB) Viewed 5592 times
-
- screenshot004-jpg-7 (234.67 KiB) Viewed 5592 times
-
- Posts: 4927
- Joined: Fri Sep 20, 2013 8:29 pm
Return to “Curvemeister 101 - December 2010”
Who is online
Users browsing this forum: No registered users and 5 guests