In Lab, underneath the 'Saturation' slider, add another slider called 'Color Variation' (or 'Man from Mars', though color variation will make more sense to users unfamiliar with Dan Margulis). The slider will be greyed out until the user applies a new type of pin - a color variation 'pivot' point.
When the user applies a pivot pin to the image, behind the scenes the application is doing the following:
- A mask based upon the hue of the pixel beneath the pin is calculated (along the lines of Photoshop's
Select > Color Range command. This mask might not be perfect, so in the UI give the user the option of whether to use it via an 'Auto Mask' checkbox next to the 'Color Variation' slider.
This approach will speed up the application of 'Man from Mars' within CM enormously. The added bonus is that because the application calculates a MfM curve in the background, the curves within the UI can be used to further tune results. Also, because the background curve is created based on the position of the 'pivot' pin, users could go 'Color Variation' shopping, by dragging this pin around the image.
What do you think?
If my explanation is too fuzzy I'd be happy to mock up some UI to make it more obvious...
Best regards,
Lee.