I've just been playing with masks and I noticed some things - none are overly important
a) although I have the TopLeft#s set in the Mask window it shows in the default place of bottom left
b) if I only view the mask, the Hue clock readout is the image not the mask, and the curve points in the mask channel are not shown (when I move around the picture) - so I have to guess when altering the curve.
c) there is no ALTkey threshold facility on the mask channel - in fact I locked up CM trying to position one!
Trust this is useful Mike
Chris
CM3 and masks
a) is a bug that I can easily fix - thanks!
b) and c) are just a little more difficult because I painted myself into corner. Although the mask curve works a lot like the other curves, internally the thresholding and other functionality is limited to the composite image, and not the mask.
At some point in the future I will revamp the way Curvemeister handles image versus mask data, and these limitations may be removed.
b) and c) are just a little more difficult because I painted myself into corner. Although the mask curve works a lot like the other curves, internally the thresholding and other functionality is limited to the composite image, and not the mask.
At some point in the future I will revamp the way Curvemeister handles image versus mask data, and these limitations may be removed.
Return to “Report Curvemeister Bugs”
Who is online
Users browsing this forum: No registered users and 2 guests