Here's a version of Andre's Serious Mimi image.
The image does well in RGB with a shadow in the darker part of the hair, and a neutral placed in the lighter part of the hair.
After these changes, the hue clock showed a good "lunch hour" skin tone everywhere except the brightest part of the right cheek, which was still too yellow. To fix this, I moved the bright end of the green channel vertically until the hue clock pointed a good skin tone.
Finally, I used the "floating neutral" feature to modify the overall brightness.
You may paste this text into Curvemeister to get the curve:
RGB 01-09-06_1349 copy 2:
;Red: (39,0) (97,86) (255,255)
;Green: (50,0) (138,86) (255,234)
;Blue: (46,0) (145,86) (255,255)
Red: (0.153,0.000), (0.380,0.337), (1.000,1.000)
Green: (0.196,0.000), (0.541,0.337), (1.000,0.916)
Blue: (0.180,0.000), (0.569,0.337), (1.000,1.000)
Andre's "Serious Mimi" image
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- Posts: 4927
- Joined: Fri Sep 20, 2013 8:29 pm
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- Posts: 4927
- Joined: Fri Sep 20, 2013 8:29 pm
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- Posts: 4927
- Joined: Fri Sep 20, 2013 8:29 pm
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- Posts: 4927
- Joined: Fri Sep 20, 2013 8:29 pm
Here's a version of Andre's Serious Mimi image.
Finally, I used the "floating neutral" feature to modify the overall brightness.
You may paste this text into Curvemeister to get the curve:
RGB 01-09-06_1349 copy 2:
;Red: (39,0) (97,86) (255,255)
;Green: (50,0) (138,86) (255,234)
;Blue: (46,0) (145,86) (255,255)
Red: (0.153,0.000), (0.380,0.337), (1.000,1.000)
Green: (0.196,0.000), (0.541,0.337), (1.000,0.916)
Blue: (0.180,0.000), (0.569,0.337), (1.000,1.000)
How do you paste this info in Curvemeister to get the curves?
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- Posts: 4927
- Joined: Fri Sep 20, 2013 8:29 pm
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