Posted: Wed Jan 16, 2008 12:39 pm
This is the best (?) I can do in rgb - it could be slightly improved by having a second CM curve in Lab to enhance the colours and bring out the skin tones a little more.

and the curves are
http://www.broadhurst-family.co.uk/CurveMeister/QuadKiteFlyers-RGBwed.acv
RGB QuadKiteFlyersRGBwed.jpg:
;RGB: (0,19) (36,88) (138,191) (255,255)
;Red: (3,0) (85,101) (239,255)
;Green: (7,0) (103,101) (242,255)
;Blue: (6,0) (116,101) (249,255)
I basically attempted to set the colours using the channels and then boost the shadows by playing with the master rgb channel - which of course changed the colours again and weakened the sky colour no end.
A basic question is, is this a naughty thing to do - playing with the rgb master curve? (as it changes colour as well as luminosity). I shall have another bash later doing this in 2 steps to see if I can improve on it.

and the curves are
http://www.broadhurst-family.co.uk/CurveMeister/QuadKiteFlyers-RGBwed.acv
RGB QuadKiteFlyersRGBwed.jpg:
;RGB: (0,19) (36,88) (138,191) (255,255)
;Red: (3,0) (85,101) (239,255)
;Green: (7,0) (103,101) (242,255)
;Blue: (6,0) (116,101) (249,255)
I basically attempted to set the colours using the channels and then boost the shadows by playing with the master rgb channel - which of course changed the colours again and weakened the sky colour no end.
A basic question is, is this a naughty thing to do - playing with the rgb master curve? (as it changes colour as well as luminosity). I shall have another bash later doing this in 2 steps to see if I can improve on it.