past issues...

The Curvemeister 3 beta test. Please post and discuss bugs, screen shots, suggestions, and any other information about your testing. This board is only visible to Curvemeister 3 beta testers.
mikemeister_admin
Posts: 4927
Joined: Fri Sep 20, 2013 8:29 pm

Postby mikemeister_admin » Tue Oct 16, 2007 4:31 pm

I was just going back over past threads and saw quite a few posts with no response. I don't know if this means the response took place on the magic skype phone perhaps, or Mike didn't see it at all.  Some of them looked pretty cool, as far as bugs go.

Gloria

ggroess
Posts: 5342
Joined: Wed May 24, 2006 2:15 am
Contact:

Postby ggroess » Tue Oct 16, 2007 4:39 pm

Magic skype phone??
Ok...Mike is from Berkley....but I think the Phone is not magic..unless I missed something..

Gloria...you make me chuckle....

Greg

mikemeister_admin
Posts: 4927
Joined: Fri Sep 20, 2013 8:29 pm

Postby mikemeister_admin » Tue Oct 16, 2007 4:46 pm

Well, he apparently keeps elves, Greg, like other people have cats...


ggroess
Posts: 5342
Joined: Wed May 24, 2006 2:15 am
Contact:

Postby ggroess » Tue Oct 16, 2007 4:53 pm

Well, he has them, I'm not sure he keeps them, keeping them implys control...

I think sometimes the elves are winning...
Greg  ;)

ggroess
Posts: 5342
Joined: Wed May 24, 2006 2:15 am
Contact:

Postby ggroess » Tue Oct 16, 2007 4:56 pm

Now you have me thinking....
Bad things happen when I get this way....

Mike,
Do you have a list of bugs you have fixed that we could have so we could test and make sure they are in fact dead?
That way we don't have to go back through the entire list and look for issues. 

Pretty Please,  Maybe the elves could post it for us...??
Greg

mikemeister_admin
Posts: 4927
Joined: Fri Sep 20, 2013 8:29 pm

Postby mikemeister_admin » Tue Oct 16, 2007 5:04 pm

cool idea, I'm running out of stuff to break.
Gloria


-default
Posts: 1916
Joined: Thu Mar 26, 2015 1:53 am

Postby -default » Tue Oct 16, 2007 5:41 pm

There is the list of fixes and features with the download - each of those is basically me signing  off, saying that things are fixed. 

It might be interesting to people that I go mainly by handwritten notes, with a small icon next to each one of a bug and feature request, using my lucky Pixar statonery, BTW.  The more legs and antenna there are, the more serious the bug.  Next to each one is the version that the particular problem was fixed.

I've enclosed a copy of the latest notes, and I do notice that there is an un-checked bug next to "Mask -> big worms".  So, in addition to Gloria's glorious crash, I'll be working on that one today.

The answer to the question, though, is yes.  Any back checking that previous bugs were fixed would be very helpful. 

Thanks, everyone.

mikemeister_admin
Posts: 4927
Joined: Fri Sep 20, 2013 8:29 pm

Postby mikemeister_admin » Tue Oct 16, 2007 6:42 pm

Here is a fairly mindless summary from the Beta release postings.  I have not tried to connect "Known Problems" in one release with a bug fix in a later release.  My assignment of "Bug Fix" versus "Feature" is
based on a quick glance at just the words, not the actual stuff.  If someone wants to do a better-than-mechanical version that would be great.

ggroess
Posts: 5342
Joined: Wed May 24, 2006 2:15 am
Contact:

Postby ggroess » Tue Oct 16, 2007 8:09 pm

Ann,
Are you one of Mike's Elves??

Wow this is great...
Thanks a ton....

Greg


Return to “Curvemeister 3 Beta”

Who is online

Users browsing this forum: No registered users and 18 guests